Examining the process of learning CLO3D.
Please click on an image to enlarge.
I started off the process by creating two slim-fit blocks.
From these blocks, I created the basic shape of the garments.
Due to my computer's GPU not being compatible with the software I had to remove the tie details, in most renders, so the images you see below do not have them.
For my final renders, I have separately rendered the ties and added them to the images!
Rendered video work. I wanted to focus on the clothing, and the details rather than the background and the model. So I have kept the background neutral, and the model in a mannequin style.
This also allowed me to edit my CLO look easily into one of my lookbook videos, shown below.
Edited lookbook video work.